RH and MDK hardware 3d accelleration
Robert Meyer
meyer_rm at yahoo.com
Wed Aug 6 22:29:11 EDT 2003
Well, it could be one of two things. We need to know if it is supposed to use
'DRI' or 'GLX' (the two competing Linux OpenGL methods). Poking around, I
found that Xfree86 4.2 supports the SiS630 using DRI. If you add 'Load dri' to
your config file (typically '/etc/X11/XF86Config-4'), you should find that
'xdpyinfo' shows the 'DRI' extension. Then try 'glinfo' to see if you actually
get any hardware acceleration listed in the info.
Hope this helps...
Cheers!
Bob
--- Scott Lawton <green_man at bluefrog.biz> wrote:
> On 08/06/03 12:16 PM, Joshua Altemoos wrote:
>
> >
> > For RedHat it is a sis630
> >
> [Large Edit]
>
> I have the SiS 630 chip for my onboard video on Mandrake.
> It has something to do with MESA, Open GL, and Glide, but I have yet to
> get it to work right in Linux.
> I followed a bunch of links that all eventaullly say it should already
> be in the kernel, or point you to Loki Games [which is no more :-( ]
> It's dual boot, and Open GL works flawlessly on the Windows 98 side of
> the fence.
> No problems with fancy screen savers, AvP, SOF, or Unreal.
>
> Does anyone know of anywhere ELSE where all of the info that used to be
> on the Loki site might be stored ?
> The Open GL site is FULL of dead links to Loki.
>
> --
> hardware: n, the part of a computer that can be kicked.
>
> software: n, the part of a computer that causes hardware to be kicked.
>
> Scott
> Mozilla 1.0 mail on Windows 98 SE
>
>
>
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