structured time
Dennis J. Eberl
dje at pcom.net
Tue Apr 4 12:32:41 EDT 2000
John,
JJ Neff wrote:
> Quake is far superior when played on a LAN. On a LAN you are limited to Server
> power and number of cables and hubs. Over any WAN link you add latency and
> "ping O' deaths". NOT TO SAY that one should not play on a WAN.
Your point is well made. I know nothing of these things. It strikes me that a
Battle
to the Death Quake contest over a LAN might draw a great crowd, and, thus, get
people interested in Linux.
> If you have
> anything faster than a dial-up you will get reasonable play but there is a
> whole realm of things to learn, config files, and tweaking galore to get the
> ultimate frame-rate and ping rate. THen there is the ultimate battle between
> HPB's and LPW's (High ping Bastards, Low ping Whiners).
>
> I just got my Quake 2 playing on my Linux box and I have to admit it kinda
> sucks. Dropping frames all over the place, sound is horrible. Unplayable. It
> has been way too long since I played Quake so I have forgotten all the config
> files I need to tweak. Also the fact that I am on a little 200Mhz with an
> original Voodoo and only 48 Mb RAM may have something to do with it. It will
> get better as I relearn the best ways to run.
>
> JJN
<--------------- snip --------------->
Incidentally, I got something called "Civilization: Call to Power" by Loki with
the Corel distribution. Is that of any interest to anyone?
Dennis
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