structured time

Dennis J. Eberl dje at pcom.net
Tue Apr 4 12:32:41 EDT 2000


John,

JJ Neff wrote:

> Quake is far superior when played on a LAN.  On a LAN you are limited to Server
> power and number of cables and hubs.  Over any WAN link you add latency and
> "ping O' deaths".  NOT TO SAY that one should not play on a WAN.

Your point is well made. I know nothing of these things. It strikes me that a
Battle
to the Death Quake contest over a LAN might draw a great crowd, and, thus, get
people interested in Linux.

> If you have
> anything faster than a dial-up you will get reasonable play but there is a
> whole realm of things to learn, config files, and tweaking galore to get the
> ultimate frame-rate and ping rate.  THen there is the ultimate battle between
> HPB's and LPW's (High ping Bastards, Low ping Whiners).
>
> I just got my Quake 2 playing on my Linux box and I have to admit it kinda
> sucks.  Dropping frames all over the place, sound is horrible.  Unplayable.  It
> has been way too long since I played Quake so I have forgotten all the config
> files I need to tweak.  Also the fact that I am on a little 200Mhz with an
> original Voodoo and only 48 Mb RAM may have something to do with it.  It will
> get better as I relearn the best ways to run.
>
> JJN

<---------------  snip --------------->

Incidentally, I got something called "Civilization: Call to Power" by Loki with
the Corel distribution. Is that of any interest to anyone?

Dennis



More information about the nflug mailing list