structured time

Charles Rishel charles at mckeanmachinery.com
Mon Apr 3 10:44:17 EDT 2000


Charles is no longer with our company.  Please remove his address 'charles at mckeanmachinery.com' from your mailing list.
Thank you 
Debra Jordan


Charles K. Rishel
IT Manager
McKean Machinery Sales
http://www.mckeanmachinery.com

On 03/31/2000 1:57:43 PM, JJ Neff wrote:
>James!
>
>I just sat and read almost 12 posts and occasionaly raised an eyebrow,
>chuckled, or grimaced.  I can't spend very much time (not as much as I'd like)
>responding.  But this one REQUIRED a response.  
>
>I am in full support of a games group! And you've ruined my life.  You pointed
>out Loki Games and I just ordered Myth2:Soulblighter yesterday and have been
>playing the demo.  I've been dreaming tactics and avenues of approach fields of
>fire OKOCA, METT-T and a bunch of other terms I haven't thought about since mt
>LT days.  My wife and cats are starting to get nervous when I mumble, "No the
>dwarves must stay in front flanked by bowmen, teams of two foot units advace
>from the right flank....
>
>All kidding aside For me games have always gotten me to learn more than routine
>(boring;-) tasks.  I now have a working 3DFX card in my system and my Vibra16
>SB card is pumping out the decibels, even got E sounds working (The explosion
>when I closed a window was a bit too much though). I would never have thought
>about those 2 pieces of hardware just using StarOffice:-) Also I am learning
>"real" Linux admin (for those Spartans who feel computers are tools not to be
>filled with the idle toys of the devil!), my 3DFX card works fine as root but
>fails as "user"... why?  When I figure that out I'll know a lot more about
>permissions and the like.
>
>I am still looking for my Quake 2 CD and I hope to get that installed this
>weekend as well as the full version of Myth2 so I won't be getting much of
>anything else done.  
>
>Side bar:  The original length of meetings was 3 hours, 1-4 pm 2 hours formal 1
>hour social (I thought ?)
>
>Perhaps we could have a side meeting or start at 3 or 4 pm gaming next meeting
>??  Let me know who would be interested.  " Build a Linux box and when you're
>done get fragged (or frag) by the others"  Sounds like a topic to me...
>
>JJN
>
>
>--- James Simmons <jsimmons at acsu.buffalo.edu> wrote:
>> 
>> > This probably should be discussed in a different thread.  I have some
>> > ideas that we should kick around as a group regarding the amount of
>> > 'structured' vs. 'unstructured' time that we have at the meetings...
>> 
>> [snip]...
>> 
>> > I was thinking that the meetings need more
>> > "unstructured" time for people to actually 'socialize'. We are
>> > claiming to be a 'social' club, so a bit more "face time" with each
>> > other, rather than just presentations might be a good idea.  I used to
>> > be a member of a Magician's group but every meeting brought another
>> > travelling magician/lecturer to present to the group and virtually no
>> > time was available for the folks to talk to each other.  There were
>> > some very experienced magicians in the group that would have been very
>> > happy to work with some of the younger folks 1 on 1 to teach/coach them
>> > but no time was allotted for that.  I dropped out of the group in
>> > disappointment because they claimed that they were a 'social' group
>> > when in fact, it was a lecture club.
>> 
>> What ideas do you have here? The orginal idea was to have 3 hours to a
>> presentation and then 1 hour to free time. I would also like to see some
>> meetings on topics like how to setup a quake session and the lastest games
>> for linux :) Possible we coudl arrange a quake game fest. I really could
>> use it after my exams at the end of the semester.
>>  
>> 
>> 
>> 
>
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